Enum AbilityDamageType
Native damage category assigned to a stat-change effect.
public enum AbilityDamageType
Fields
Bleed = 4Chaos = 9Fire = 3InfiniteFire = 8Magical = 2None = 0Physical = 1Poison = 5Rattled = 6Regen = 10Strength = 7
Native damage category assigned to a stat-change effect.
public enum AbilityDamageType
Bleed = 4Chaos = 9Fire = 3InfiniteFire = 8Magical = 2None = 0Physical = 1Poison = 5Rattled = 6Regen = 10Strength = 7