Save compatibility
EOR is designed so many updates can continue existing saves, but not every content-generation change can be retroactively applied.
Updating an EOR save
- Back up the save before updating.
- Replace the entire EOR package, not only the DLL.
- Existing generated towns, markets, boards, encounters, and rewards may retain their saved state.
- Start a new campaign after changing
EnableMarketOverhaulorEnableQuestBoardOverhaul. - Mastery progress, Revenge records, and other EOR statistics can persist independently of the currently visible map state.
Vanilla saves
A vanilla save may load with EOR, but it was not generated with EOR's world and content pools. Use a new campaign when you want the complete overhaul experience.
Removing EOR
Do not assume an EOR save is safe to continue without EOR. Saves can reference custom classes, items, followers, statuses, quests, and persistent statistics that vanilla FTK2 cannot resolve. Remove custom gear and complete custom interactions where possible, keep a backup, and prefer a separate vanilla save.
The launcher preserves saves and user configuration during uninstall; that preservation does not make a modded save vanilla-compatible.