Headgear
This generated reference contains 74 EOR equipment entries.
| Name | Tier | Rarity | Type | Value | Stats | Abilities | Acquisition | Description |
|---|---|---|---|---|---|---|---|---|
| Ancient Adventure Hat | 2–3 | Common | Armor Head | 60 | Awareness +5, Evasion +3, Resistance +3, Talent -3 | None | Town markets, Dungeon markets, Loot | Polished enough for legends, plain enough for work. |
| Ancient Beastman Helm | 2–3 | Uncommon | Armor Head | 127 | Armor +6, Intelligence -2, Strength +2, Vitality +3 | None | Dungeon markets, Loot | Polished enough for legends, plain enough for work. |
| Copperguard Helm | 0–0 | Common | Armor Head | 20 | Armor +1, Vitality +1, Resistance +1 | None | Town markets, Dungeon markets, Loot | A tier 0 medium helm with a controlled defensive profile. Secondary package: Vitality +1; Resistance +1. |
| Crown Soldier Helm | 2–3 | Common | Armor Head | 60 | Armor +3, Intelligence +2, Resistance +3, Vitality +3 | None | Town markets, Dungeon markets, Loot | Polished enough for legends, plain enough for work. |
| Crown Visored Helm | 2–3 | Common | Armor Head | 91 | Armor +6, Intelligence -3, Resistance +2, Strength +3, Vitality +2 | None | Town markets, Dungeon markets, Loot | Polished enough for legends, plain enough for work. |
| Crown of Ruin | 3–3 | Artifact | Armor Head | 1250 | Armor -2, Resistance -7, Magic Damage +6, Intelligence +10 | None | Loot | LEGENDARY EFFECT: Brutal caster specialization through +6 Magic Damage and +10 Intelligence. PENALTY: -2 Armor and -7 Resistance. FLAVOR: Its kingdom survives only in the wearer's ambitions. |
| Crown of the Unbroken | 3–3 | Artifact | Armor Head | 1050 | Armor +7, Resistance +4, Evasion -4, Strength +6, Max Health +6 | None | Loot | A tier 5 heavy helm with a controlled defensive profile. Secondary package: Strength +6; Max Health +6. |
| Dawnward Greathelm | 3–3 | Rare | Armor Head | 770 | Armor +10, Resistance +3, Evasion -4, Vitality +5 | None | Dungeon markets, Loot | A tier 5 heavy helm with intentionally smaller defenses than body armor. Secondary package: Armor +2; Vitality +5. |
| Dawnward Helm | 3–3 | Rare | Armor Head | 770 | Armor +8, Resistance +6, Evasion +2 | None | Dungeon markets, Loot | A tier 5 medium helm with intentionally smaller defenses than body armor. Secondary package: Armor +2; Resistance +2. |
| Dawnward Hood | 3–3 | Rare | Armor Head | 770 | Armor +3, Resistance +5, Evasion +9, Awareness +5 | None | Dungeon markets, Loot | A tier 5 light hood with intentionally smaller defenses than body armor. Secondary package: Awareness +5; Evasion +4. |
| Dragon Assassin Hood | 2–3 | Common | Armor Head | 136 | Awareness +6, Evasion +4, Resistance +4, Talent -4 | None | Town markets, Dungeon markets, Loot | Late-campaign gear with a sharp identity and no wasted ornament. |
| Dragon Beastman Helm | 2–3 | Uncommon | Armor Head | 287 | Armor +8, Intelligence -3, Strength +2, Vitality +4 | None | Dungeon markets, Loot | Late-campaign gear with a sharp identity and no wasted ornament. |
| Eclipse Greathelm | 3–3 | Artifact | Armor Head | 935 | Armor +10, Resistance +3, Evasion -4, Vitality +6, Max Health +12 | None | Loot | A tier 5 heavy helm with intentionally smaller defenses than body armor. Secondary package: Vitality +6; Max Health +12; Armor +2. |
| Eclipse Helm | 3–3 | Artifact | Armor Head | 935 | Armor +8, Resistance +6, Evasion +2, Vitality +6 | None | Loot | A tier 5 medium helm with intentionally smaller defenses than body armor. Secondary package: Resistance +2; Vitality +6; Armor +2. |
| Eclipse Hood | 3–3 | Artifact | Armor Head | 935 | Armor +3, Resistance +5, Evasion +10, Speed +6, Awareness +6 | None | Loot | A tier 5 light hood with intentionally smaller defenses than body armor. Secondary package: Evasion +5; Speed +6; Awareness +6. |
| Emberwall Greathelm | 1–1 | Uncommon | Armor Head | 110 | Armor +3, Resistance +1, Evasion -2, Strength +3, Max Health +3 | None | Town markets, Dungeon markets, Loot | A tier 2 heavy helm with a controlled defensive profile. Secondary package: Strength +3; Max Health +3. |
| Emberwoven Greathelm | 1–1 | Uncommon | Armor Head | 100 | Armor +4, Resistance +1, Evasion -2 | None | Town markets, Dungeon markets, Loot | A tier 2 heavy helm with intentionally smaller defenses than body armor. Secondary package: Armor +1. |
| Emberwoven Helm | 1–1 | Uncommon | Armor Head | 100 | Armor +3, Resistance +1, Evasion +1 | None | Town markets, Dungeon markets, Loot | A tier 2 medium helm with intentionally smaller defenses than body armor. Secondary package: Armor +1. |
| Emberwoven Hood | 1–1 | Uncommon | Armor Head | 100 | Armor +1, Resistance +2, Evasion +2, Awareness +2 | None | Town markets, Dungeon markets, Loot | A tier 2 light hood with intentionally smaller defenses than body armor. Secondary package: Awareness +2. |
| Field Bycocket | 0–1 | Common | Armor Head | 12 | Awareness +1, Evasion +1, Resistance +1, Talent -1 | None | Town markets, Dungeon markets, Loot | Cheap, honest, and better than empty hands. |
| Field Dented Helmet | 0–1 | Common | Armor Head | 3 | Armor +1, Resistance +2 | None | Loadout | Cheap, honest, and better than empty hands. |
| Frostbound Greathelm | 1–1 | Rare | Armor Head | 120 | Armor +3, Resistance +1, Evasion -2, Vitality +3, Max Health +5 | None | Town markets, Dungeon markets, Loot | A tier 2 heavy helm with intentionally smaller defenses than body armor. Secondary package: Vitality +3; Max Health +5. |
| Frostbound Helm | 1–1 | Rare | Armor Head | 120 | Armor +2, Resistance +2, Evasion +1, Vitality +3 | None | Town markets, Dungeon markets, Loot | A tier 2 medium helm with intentionally smaller defenses than body armor. Secondary package: Resistance +1; Vitality +3. |
| Frostbound Hood | 1–1 | Rare | Armor Head | 120 | Armor +1, Resistance +2, Evasion +5, Speed +3 | None | Town markets, Dungeon markets, Loot | A tier 2 light hood with intentionally smaller defenses than body armor. Secondary package: Evasion +3; Speed +3. |
| Gale Scout Hood | 1–1 | Uncommon | Armor Head | 110 | Armor +1, Resistance +2, Evasion +5, Awareness +3 | None | Town markets, Dungeon markets, Loot | A tier 2 light hood with a controlled defensive profile. Secondary package: Awareness +3; Evasion +3. |
| Glass Crown | 2–2 | Rare | Armor Head | 500 | Armor -1, Resistance -4, Magic Damage +4 | None | Town markets, Dungeon markets, Loot | A crown of impossible clarity granting major magical offense while leaving its wearer dangerously exposed. |
| Graveward Greathelm | 2–2 | Rare | Armor Head | 270 | Armor +6, Resistance +1, Evasion -2, Vitality +4 | None | Dungeon markets, Loot | A tier 3 heavy helm with intentionally smaller defenses than body armor. Secondary package: Armor +2; Vitality +4. |
| Graveward Helm | 2–2 | Rare | Armor Head | 270 | Armor +5, Resistance +4, Evasion +1 | None | Dungeon markets, Loot | A tier 3 medium helm with intentionally smaller defenses than body armor. Secondary package: Armor +2; Resistance +2. |
| Graveward Hood | 2–2 | Rare | Armor Head | 270 | Armor +1, Resistance +3, Evasion +7, Awareness +4 | None | Dungeon markets, Loot | A tier 3 light hood with intentionally smaller defenses than body armor. Secondary package: Awareness +4; Evasion +4. |
| Guard Mage Hat | 0–3 | Common | Armor Head | 86 | Awareness +1, Focus +1, Intelligence +3, Resistance +6, Strength -3 | None | Town markets, Dungeon markets, Loot | The sort of gear that earns its slot outside raw damage. |
| Hearth Wizard Hat | 0–3 | Common | Armor Head | 193 | Awareness +1, Focus +1, Intelligence +4, Resistance +8, Strength -4 | None | Town markets, Dungeon markets, Loot | A flexible utility piece that can show up almost anywhere. |
| Horizon Cowl | 3–3 | Artifact | Armor Head | 1050 | Armor +3, Resistance +5, Evasion +11, Awareness +6 | None | Loot | A tier 5 light hood with a controlled defensive profile. Secondary package: Awareness +6; Evasion +6. |
| Ironroot Greathelm | 0–0 | Common | Armor Head | 20 | Armor +2, Evasion -1, Strength +1, Max Health +2 | None | Town markets, Dungeon markets, Loot | A tier 0 heavy helm with a controlled defensive profile. Secondary package: Strength +1; Max Health +2. |
| Ironstitch Greathelm | 1–1 | Common | Armor Head | 45 | Armor +2, Evasion -1 | None | Town markets, Dungeon markets, Loot | A tier 1 heavy helm with intentionally smaller defenses than body armor. |
| Ironstitch Helm | 1–1 | Common | Armor Head | 45 | Armor +1, Resistance +1 | None | Town markets, Dungeon markets, Loot | A tier 1 medium helm with intentionally smaller defenses than body armor. |
| Ironstitch Hood | 1–1 | Common | Armor Head | 45 | Resistance +1, Evasion +2 | None | Town markets, Dungeon markets, Loot | A tier 1 light hood with intentionally smaller defenses than body armor. |
| Kingsguard Crown | 2–2 | Rare | Armor Head | 265 | Armor +4, Resistance +2, Evasion -2, Strength +4, Max Health +4 | None | Town markets, Dungeon markets, Loot | A tier 3 heavy helm with a controlled defensive profile. Secondary package: Strength +4; Max Health +4. |
| Night Dream Hat | 2–3 | Common | Armor Head | 170 | Awareness -4, Armor +3, Intelligence +2, Luck +4, Resistance +4, Talent +4 | None | Town markets, Dungeon markets, Loot | Late-campaign gear with a sharp identity and no wasted ornament. |
| Nightwatch Cowl | 2–2 | Rare | Armor Head | 265 | Armor +1, Resistance +3, Evasion +7, Awareness +4 | None | Town markets, Dungeon markets, Loot | A tier 3 light hood with a controlled defensive profile. Secondary package: Awareness +4; Evasion +4. |
| Ragged Greathelm | 0–0 | Common | Armor Head | 20 | Armor +2, Evasion -1 | None | Town markets, Dungeon markets, Loot | A tier 0 heavy helm with intentionally smaller defenses than body armor. |
| Ragged Helm | 0–0 | Common | Armor Head | 20 | Armor +1 | None | Town markets, Dungeon markets, Loot | A tier 0 medium helm with intentionally smaller defenses than body armor. |
| Ragged Hood | 0–0 | Common | Armor Head | 20 | Resistance +1, Evasion +1 | None | Town markets, Dungeon markets, Loot | A tier 0 light hood with intentionally smaller defenses than body armor. |
| Ranger Kettle Helm | 1–2 | Common | Armor Head | 40 | Armor +4, Intelligence -2, Resistance +1, Strength +2, Vitality +1 | None | Town markets, Dungeon markets, Loot | Reliable kit for the part of the road where luck starts charging interest. |
| Ranger Sturdy Helm | 1–2 | Common | Armor Head | 27 | Armor +2, Intelligence +1, Resistance +2, Vitality +2 | None | Town markets, Dungeon markets, Loot | Reliable kit for the part of the road where luck starts charging interest. |
| Ranger's Greathelm | 1–1 | Uncommon | Armor Head | 50 | Armor +2, Evasion -1, Max Health +3 | None | Town markets, Dungeon markets, Loot | A tier 1 heavy helm with intentionally smaller defenses than body armor. Secondary package: Max Health +3. |
| Ranger's Helm | 1–1 | Uncommon | Armor Head | 50 | Armor +1, Resistance +1, Vitality +2 | None | Town markets, Dungeon markets, Loot | A tier 1 medium helm with intentionally smaller defenses than body armor. Secondary package: Vitality +2. |
| Ranger's Hood | 1–1 | Uncommon | Armor Head | 50 | Resistance +1, Evasion +2, Speed +2 | None | Town markets, Dungeon markets, Loot | A tier 1 light hood with intentionally smaller defenses than body armor. Secondary package: Speed +2. |
| Regal Greathelm | 2–2 | Rare | Armor Head | 385 | Armor +6, Resistance +2, Evasion -3, Vitality +3, Max Health +5 | None | Town markets, Dungeon markets, Loot | A tier 4 heavy helm with intentionally smaller defenses than body armor. Secondary package: Vitality +3; Max Health +5. |
| Regal Helm | 2–2 | Rare | Armor Head | 385 | Armor +4, Resistance +4, Evasion +2, Vitality +3 | None | Town markets, Dungeon markets, Loot | A tier 4 medium helm with intentionally smaller defenses than body armor. Secondary package: Resistance +1; Vitality +3. |
| Regal Hood | 2–2 | Rare | Armor Head | 385 | Armor +2, Resistance +4, Evasion +7, Speed +3 | None | Town markets, Dungeon markets, Loot | A tier 4 light hood with intentionally smaller defenses than body armor. Secondary package: Evasion +3; Speed +3. |
| Roadworn Travelling Hat | 1–2 | Common | Armor Head | 27 | Awareness +3, Evasion +2, Resistance +2, Talent -2 | None | Town markets, Dungeon markets, Loot | Reliable kit for the part of the road where luck starts charging interest. |
| Roadworn Worn Witch Hat | 1–2 | Common | Armor Head | 3 | Intelligence +1, Resistance +1 | None | Loadout | Reliable kit for the part of the road where luck starts charging interest. |
| Royal Pathfinder Helm | 2–2 | Rare | Armor Head | 265 | Armor +3, Resistance +4, Evasion +1, Vitality +4 | None | Town markets, Dungeon markets, Loot | A tier 3 medium helm with a controlled defensive profile. Secondary package: Vitality +4; Resistance +2. |
| Runed Great Helm | 2–3 | Common | Armor Head | 205 | Armor +8, Intelligence -4, Resistance +3, Strength +4, Vitality +2 | None | Town markets, Dungeon markets, Loot | Late-campaign gear with a sharp identity and no wasted ornament. |
| Runed Guard Helm | 2–3 | Common | Armor Head | 136 | Armor +4, Intelligence +2, Resistance +4, Vitality +4 | None | Town markets, Dungeon markets, Loot | Late-campaign gear with a sharp identity and no wasted ornament. |
| Starbound Sallet | 3–3 | Artifact | Armor Head | 1050 | Armor +5, Resistance +7, Evasion +2, Vitality +6 | None | Loot | A tier 5 medium helm with a controlled defensive profile. Secondary package: Vitality +6; Resistance +3. |
| Starforged Greathelm | 2–2 | Rare | Armor Head | 470 | Armor +8, Resistance +2, Evasion -3, Max Health +8 | None | Dungeon markets, Loot | A tier 4 heavy helm with intentionally smaller defenses than body armor. Secondary package: Max Health +8; Armor +2. |
| Starforged Helm | 2–2 | Rare | Armor Head | 470 | Armor +6, Resistance +3, Evasion +2, Vitality +4 | None | Dungeon markets, Loot | A tier 4 medium helm with intentionally smaller defenses than body armor. Secondary package: Vitality +4; Armor +2. |
| Starforged Hood | 2–2 | Rare | Armor Head | 470 | Armor +2, Resistance +4, Evasion +4, Speed +4, Awareness +4 | None | Dungeon markets, Loot | A tier 4 light hood with intentionally smaller defenses than body armor. Secondary package: Speed +4; Awareness +4. |
| Stitched Apprentice Cap | 0–3 | Common | Armor Head | 38 | Awareness +1, Focus +1, Intelligence +2, Resistance +4, Strength -2 | None | Town markets, Dungeon markets, Loot | A support item for players who like solving problems sideways. |
| Stitched Feathered Hat | 1–2 | Common | Armor Head | 33 | Awareness -2, Armor +1, Intelligence +1, Luck +2, Resistance +2, Talent +2 | None | Town markets, Dungeon markets, Loot | Reliable kit for the part of the road where luck starts charging interest. |
| Stormguard Greathelm | 2–2 | Rare | Armor Head | 225 | Armor +5, Resistance +1, Evasion -2, Max Health +5 | None | Town markets, Dungeon markets, Loot | A tier 3 heavy helm with intentionally smaller defenses than body armor. Secondary package: Max Health +5; Armor +1. |
| Stormguard Helm | 2–2 | Rare | Armor Head | 225 | Armor +4, Resistance +2, Evasion +1, Vitality +3 | None | Town markets, Dungeon markets, Loot | A tier 3 medium helm with intentionally smaller defenses than body armor. Secondary package: Vitality +3; Armor +1. |
| Stormguard Hood | 2–2 | Rare | Armor Head | 225 | Armor +1, Resistance +3, Evasion +3, Speed +3, Awareness +3 | None | Town markets, Dungeon markets, Loot | A tier 3 light hood with intentionally smaller defenses than body armor. Secondary package: Speed +3; Awareness +3. |
| Thornwatch Sallet | 1–1 | Uncommon | Armor Head | 110 | Armor +2, Resistance +3, Evasion +1, Vitality +3 | None | Town markets, Dungeon markets, Loot | A tier 2 medium helm with a controlled defensive profile. Secondary package: Vitality +3; Resistance +2. |
| Trailshadow Hood | 0–0 | Common | Armor Head | 20 | Resistance +1, Evasion +3, Awareness +1 | None | Town markets, Dungeon markets, Loot | A tier 0 light hood with a controlled defensive profile. Secondary package: Awareness +1; Evasion +2. |
| Traveler's Greathelm | 0–0 | Uncommon | Armor Head | 20 | Armor +3, Evasion -1 | None | Town markets, Dungeon markets, Loot | A tier 0 heavy helm with intentionally smaller defenses than body armor. Secondary package: Armor +1. |
| Traveler's Helm | 0–0 | Uncommon | Armor Head | 20 | Armor +2 | None | Town markets, Dungeon markets, Loot | A tier 0 medium helm with intentionally smaller defenses than body armor. Secondary package: Armor +1. |
| Traveler's Hood | 0–0 | Uncommon | Armor Head | 20 | Resistance +1, Evasion +1, Awareness +2 | None | Town markets, Dungeon markets, Loot | A tier 0 light hood with intentionally smaller defenses than body armor. Secondary package: Awareness +2. |
| Vanguard Fancy Hat | 2–3 | Common | Armor Head | 75 | Awareness -3, Armor +2, Intelligence +2, Luck +3, Resistance +3, Talent +3 | None | Town markets, Dungeon markets, Loot | Polished enough for legends, plain enough for work. |
| Watch Old Helm | 0–1 | Common | Armor Head | 12 | Armor +1, Resistance +1, Vitality +1 | None | Town markets, Dungeon markets, Loot | Cheap, honest, and better than empty hands. |
| Watch Round Helm | 0–1 | Common | Armor Head | 18 | Armor +2, Intelligence -1, Strength +1 | None | Town markets, Dungeon markets, Loot | Cheap, honest, and better than empty hands. |
| Weathered Scholar Cap | 0–3 | Common | Armor Head | 17 | Awareness +1, Focus +1, Intelligence +1, Resistance +2, Strength -1 | None | Town markets, Dungeon markets, Loot | Not flashy, just useful in more situations than expected. |
| Weathered Simple Hat | 0–1 | Common | Armor Head | 15 | Awareness -1, Luck +1, Resistance +1, Talent +1 | None | Town markets, Dungeon markets, Loot | Cheap, honest, and better than empty hands. |