Pets

The Enhanced Pets data adds 100 companion followers. Entries reuse FTK2 creature configurations at multiple tiers rather than adding new enemy character records.

Pet Rarity Tiers Combat profile Notable passives
Ghost Generic Common 0–3 Speed 65, Max Health 12, Evasion 55, Damage 8, Accuracy 82 Status Immunity All
Ghost Generic Common 0–3 Speed 65, Max Health 18, Evasion 55, Damage 11, Accuracy 82 Status Immunity All
Ghost Generic Common 1–3 Speed 66, Max Health 24, Evasion 69, Damage 16, Accuracy 83 Status Immunity All
Ghost Generic Common 1–3 Speed 66, Max Health 30, Evasion 69, Damage 20, Accuracy 83 Status Immunity All
Ghost Generic Uncommon 2–3 Speed 67, Max Health 36, Evasion 83, Damage 25, Accuracy 84 Status Immunity All
Ghost Generic Uncommon 2–3 Speed 67, Max Health 42, Evasion 83, Damage 29, Accuracy 84 Status Immunity All
Ghost Generic Common 3–3 Speed 68, Max Health 48, Evasion 96, Damage 34, Accuracy 85 Status Immunity All
Ghost Generic Common 3–3 Speed 69, Max Health 54, Evasion 96, Damage 38, Accuracy 86 Status Immunity All
Ghoul Generic Common 0–3 Speed 78, Max Health 15, Evasion 30, Damage 7, Accuracy 82 Status Immunity Bleed, Status Immunity Poison, Status Immunity Curse
Ghoul Generic Common 0–3 Speed 78, Max Health 23, Evasion 30, Damage 10, Accuracy 82 Status Immunity Bleed, Status Immunity Poison, Status Immunity Curse
Ghoul Generic Rare 1–3 Speed 79, Max Health 30, Evasion 38, Damage 14, Accuracy 83 Status Immunity Bleed, Status Immunity Poison, Status Immunity Curse
Ghoul Generic Uncommon 1–3 Speed 79, Max Health 38, Evasion 38, Damage 18, Accuracy 83 Status Immunity Bleed, Status Immunity Poison, Status Immunity Curse
Ghoul Generic Common 2–3 Speed 80, Max Health 45, Evasion 45, Damage 22, Accuracy 84 Status Immunity Bleed, Status Immunity Poison, Status Immunity Curse
Ghoul Generic Common 2–3 Speed 80, Max Health 53, Evasion 45, Damage 25, Accuracy 84 Status Immunity Bleed, Status Immunity Poison, Status Immunity Curse
Ghoul Generic Common 3–3 Speed 81, Max Health 60, Evasion 53, Damage 29, Accuracy 85 Status Immunity Bleed, Status Immunity Poison, Status Immunity Curse
Ghoul Generic Common 3–3 Speed 82, Max Health 68, Evasion 53, Damage 33, Accuracy 86 Status Immunity Bleed, Status Immunity Poison, Status Immunity Curse
Mindbender Generic Common 0–3 Speed 70, Max Health 20, Resistance 4, Evasion 5, Damage 8, Accuracy 71 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindbender Generic Common 0–3 Speed 70, Max Health 30, Resistance 7, Evasion 5, Damage 11, Accuracy 71 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindbender Generic Common 1–3 Speed 71, Max Health 40, Resistance 10, Evasion 6, Damage 16, Accuracy 72 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindbender Generic Common 1–3 Speed 71, Max Health 50, Resistance 13, Evasion 6, Damage 20, Accuracy 72 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindbender Generic Uncommon 2–3 Speed 72, Max Health 59, Resistance 16, Evasion 8, Damage 25, Accuracy 73 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindbender Generic Uncommon 2–3 Speed 72, Max Health 69, Resistance 19, Evasion 8, Damage 29, Accuracy 73 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindbender Generic Uncommon 3–3 Speed 73, Max Health 79, Resistance 22, Evasion 9, Damage 34, Accuracy 74 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindbender Generic Uncommon 3–3 Speed 74, Max Health 89, Resistance 25, Evasion 9, Damage 38, Accuracy 75 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindslayer Elite Common 0–3 Speed 75, Max Health 31, Armor 8, Resistance 22, Evasion 5, Damage 11, Accuracy 71 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindslayer Elite Common 0–3 Speed 75, Max Health 47, Armor 8, Resistance 22, Evasion 5, Damage 15, Accuracy 71 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindslayer Elite Common 1–3 Speed 75, Max Health 62, Armor 8, Resistance 22, Evasion 6, Damage 22, Accuracy 72 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindslayer Elite Common 1–3 Speed 75, Max Health 78, Armor 8, Resistance 22, Evasion 6, Damage 28, Accuracy 72 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindslayer Elite Rare 2–3 Speed 75, Max Health 94, Armor 8, Resistance 22, Evasion 8, Damage 34, Accuracy 73 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindslayer Elite Rare 2–3 Speed 75, Max Health 109, Armor 8, Resistance 22, Evasion 8, Damage 40, Accuracy 73 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindslayer Elite Rare 3–3 Speed 78, Max Health 125, Armor 10, Resistance 25, Evasion 9, Damage 46, Accuracy 74 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Mindslayer Elite Rare 3–3 Speed 80, Max Health 140, Armor 14, Resistance 28, Evasion 9, Damage 52, Accuracy 75 Status Immunity Confuse, Status Immunity Shock, Tactics, Distract, Encourage
Pixie Generic Uncommon 0–3 Speed 75, Max Health 8, Resistance 2, Evasion 50, Damage 6, Accuracy 55 Status Immunity Entangle, Status Immunity Move
Pixie Generic Uncommon 0–3 Speed 75, Max Health 12, Resistance 3, Evasion 50, Damage 8, Accuracy 55 Status Immunity Entangle, Status Immunity Move
Pixie Generic Uncommon 1–3 Speed 76, Max Health 16, Resistance 4, Evasion 63, Damage 12, Accuracy 56 Status Immunity Entangle, Status Immunity Move
Pixie Generic Uncommon 1–3 Speed 76, Max Health 20, Resistance 5, Evasion 63, Damage 15, Accuracy 56 Status Immunity Entangle, Status Immunity Move
Pixie Generic Uncommon 2–3 Speed 77, Max Health 24, Resistance 6, Evasion 75, Damage 19, Accuracy 57 Status Immunity Entangle, Status Immunity Move
Pixie Generic Uncommon 2–3 Speed 77, Max Health 28, Resistance 7, Evasion 75, Damage 22, Accuracy 57 Status Immunity Entangle, Status Immunity Move
Pixie Generic Uncommon 3–3 Speed 78, Max Health 32, Resistance 8, Evasion 88, Damage 25, Accuracy 58 Status Immunity Entangle, Status Immunity Move, Evasive
Pixie Generic Uncommon 3–3 Speed 79, Max Health 36, Resistance 9, Evasion 88, Damage 28, Accuracy 59 Status Immunity Entangle, Status Immunity Move, Evasive
Plant Generic Common 0–3 Speed 52, Max Health 24, Damage 11, Accuracy 79 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water
Plant Generic Common 0–3 Speed 52, Max Health 36, Damage 15, Accuracy 79 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water
Plant Generic Common 1–3 Speed 53, Max Health 53, Damage 22, Accuracy 80 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water
Plant Generic Common 1–3 Speed 53, Max Health 66, Damage 28, Accuracy 80 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water
Plant Generic Common 2–3 Speed 54, Max Health 86, Damage 34, Accuracy 81 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water, Guard
Plant Generic Common 2–3 Speed 54, Max Health 101, Damage 40, Accuracy 81 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water, Guard
Plant Generic Common 3–3 Speed 54, Max Health 115, Damage 46, Accuracy 82 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water, Guard
Plant Generic Common 3–3 Speed 55, Max Health 130, Damage 52, Accuracy 83 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water, Guard
Plant Swamp Common 0–3 Speed 52, Max Health 24, Damage 11, Accuracy 79 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water, Guard
Plant Swamp Common 0–3 Speed 52, Max Health 36, Damage 15, Accuracy 79 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water, Guard
Plant Swamp Common 1–3 Speed 53, Max Health 53, Damage 22, Accuracy 80 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water, Guard
Plant Swamp Common 1–3 Speed 53, Max Health 66, Damage 28, Accuracy 80 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water, Guard
Plant Swamp Common 2–3 Speed 54, Max Health 86, Damage 34, Accuracy 81 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water, Guard
Plant Swamp Common 2–3 Speed 54, Max Health 101, Damage 40, Accuracy 81 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water, Guard
Plant Swamp Common 3–3 Speed 54, Max Health 115, Damage 46, Accuracy 82 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water, Guard
Plant Swamp Common 3–3 Speed 55, Max Health 130, Damage 52, Accuracy 83 Status Immunity Stun, Status Immunity Daze, Status Immunity Bleed, Status Immunity Poison, Status Immunity Move, Status Immunity Confuse, Status Immunity Water, Guard
Shadow Generic Common 0–3 Speed 95, Max Health 15, Evasion 55, Damage 8, Accuracy 55 Status Immunity All
Shadow Generic Common 0–3 Speed 95, Max Health 23, Evasion 55, Damage 11, Accuracy 55 Status Immunity All
Shadow Generic Common 1–3 Speed 96, Max Health 30, Evasion 69, Damage 16, Accuracy 56 Status Immunity All
Shadow Generic Common 1–3 Speed 96, Max Health 38, Evasion 69, Damage 20, Accuracy 56 Status Immunity All
Shadow Generic Common 2–3 Speed 97, Max Health 45, Evasion 83, Damage 25, Accuracy 57 Status Immunity All
Shadow Generic Common 2–3 Speed 97, Max Health 53, Evasion 83, Damage 29, Accuracy 57 Status Immunity All
Shadow Generic Common 3–3 Speed 98, Max Health 60, Evasion 96, Damage 34, Accuracy 58 Status Immunity All
Shadow Generic Common 3–3 Speed 99, Max Health 68, Evasion 96, Damage 38, Accuracy 59 Status Immunity All
Skraevin Chaos Melee Artifact 0–3 Speed 78, Max Health 19, Armor 4, Resistance 2, Evasion 22, Damage 14, Accuracy 87 Status Immunity Fire, Status Immunity Ice, Status Immunity Shock, Status Immunity Water
Skraevin Chaos Melee Artifact 0–3 Speed 78, Max Health 28, Armor 6, Resistance 2, Evasion 22, Damage 19, Accuracy 87 Status Immunity Fire, Status Immunity Ice, Status Immunity Shock, Status Immunity Water
Skraevin Chaos Melee Rare 1–3 Speed 79, Max Health 38, Armor 8, Resistance 5, Evasion 26, Damage 24, Accuracy 88 Status Immunity Fire, Status Immunity Ice, Status Immunity Shock, Status Immunity Water
Skraevin Chaos Melee Rare 1–3 Speed 79, Max Health 47, Armor 8, Resistance 5, Evasion 26, Damage 29, Accuracy 88 Status Immunity Fire, Status Immunity Ice, Status Immunity Shock, Status Immunity Water
Skraevin Chaos Melee Rare 2–3 Speed 80, Max Health 56, Armor 12, Resistance 8, Evasion 30, Damage 34, Accuracy 89 Status Immunity Fire, Status Immunity Ice, Status Immunity Shock, Status Immunity Water
Skraevin Chaos Melee Uncommon 2–3 Speed 80, Max Health 66, Armor 12, Resistance 8, Evasion 30, Damage 39, Accuracy 89 Status Immunity Fire, Status Immunity Ice, Status Immunity Shock, Status Immunity Water
Skraevin Chaos Melee Uncommon 3–3 Speed 82, Max Health 75, Armor 16, Resistance 11, Evasion 34, Damage 44, Accuracy 90 Status Immunity Fire, Status Immunity Ice, Status Immunity Shock, Status Immunity Water
Skraevin Chaos Melee Uncommon 3–3 Speed 83, Max Health 84, Armor 16, Resistance 11, Evasion 34, Damage 49, Accuracy 91 Status Immunity Fire, Status Immunity Ice, Status Immunity Shock, Status Immunity Water
Spirit Generic Uncommon 0–3 Speed 90, Max Health 10, Evasion 55, Damage 6, Accuracy 74 Status Immunity All, Evasive
Spirit Generic Uncommon 0–3 Speed 90, Max Health 15, Evasion 55, Damage 8, Accuracy 74 Status Immunity All, Evasive
Spirit Generic Uncommon 1–3 Speed 91, Max Health 20, Evasion 69, Damage 12, Accuracy 75 Status Immunity All, Evasive
Spirit Generic Rare 1–3 Speed 91, Max Health 25, Evasion 69, Damage 15, Accuracy 75 Status Immunity All, Evasive
Spirit Generic Rare 2–3 Speed 92, Max Health 30, Evasion 83, Damage 19, Accuracy 76 Status Immunity All, Evasive
Spirit Generic Rare 2–3 Speed 92, Max Health 35, Evasion 83, Damage 22, Accuracy 76 Status Immunity All, Evasive
Spirit Generic Common 3–3 Speed 93, Max Health 40, Evasion 96, Damage 25, Accuracy 77 Status Immunity All, Evasive
Spirit Generic Common 3–3 Speed 94, Max Health 45, Evasion 96, Damage 28, Accuracy 78 Status Immunity All, Evasive
Wolf Crags Common 0–3 Speed 68, Max Health 17, Evasion 10, Damage 9, Accuracy 79 None listed
Wolf Crags Common 0–3 Speed 68, Max Health 25, Evasion 10, Damage 13, Accuracy 79 None listed
Wolf Crags Common 1–3 Speed 69, Max Health 33, Evasion 13, Damage 18, Accuracy 80 None listed
Wolf Crags Common 1–3 Speed 69, Max Health 41, Evasion 13, Damage 23, Accuracy 80 None listed
Wolf Crags Common 2–3 Speed 70, Max Health 50, Evasion 15, Damage 28, Accuracy 81 None listed
Wolf Crags Common 2–3 Speed 70, Max Health 58, Evasion 15, Damage 32, Accuracy 81 None listed
Wolf Crags Uncommon 3–3 Speed 71, Max Health 75, Evasion 18, Damage 40, Accuracy 82 None listed
Wolf Crags Uncommon 3–3 Speed 72, Max Health 84, Evasion 18, Damage 44, Accuracy 83 None listed
Wolf Forest Common 0–3 Speed 69, Max Health 14, Evasion 10, Damage 9, Accuracy 79 None listed
Wolf Forest Common 0–3 Speed 69, Max Health 21, Evasion 10, Damage 13, Accuracy 79 None listed
Wolf Forest Common 1–3 Speed 70, Max Health 29, Evasion 13, Damage 18, Accuracy 80 None listed
Wolf Forest Common 1–3 Speed 70, Max Health 36, Evasion 13, Damage 23, Accuracy 80 None listed
Wolf Forest Common 2–3 Speed 71, Max Health 43, Evasion 15, Damage 28, Accuracy 81 None listed
Wolf Forest Common 2–3 Speed 71, Max Health 50, Evasion 15, Damage 32, Accuracy 81 None listed
Wolf Forest Uncommon 3–3 Speed 72, Max Health 72, Evasion 18, Damage 40, Accuracy 82 None listed
Wolf Forest Uncommon 3–3 Speed 73, Max Health 81, Evasion 18, Damage 44, Accuracy 83 None listed
Wolf Grass Common 0–3 Speed 68, Max Health 15, Evasion 10, Damage 10, Accuracy 79 None listed
Wolf Grass Common 0–3 Speed 68, Max Health 23, Evasion 10, Damage 14, Accuracy 79 None listed
Wolf Grass Common 1–3 Speed 69, Max Health 30, Evasion 13, Damage 20, Accuracy 80 None listed
Wolf Grass Common 1–3 Speed 69, Max Health 38, Evasion 13, Damage 25, Accuracy 80 None listed

Acquisition and behavior

Pet entries are tagged for companion/pet-shop pools and use permanent contracts (ContractRounds = 0). Their actual availability still depends on the active campaign, encounter, market, and mutator pools.

Summoned and inanimate followers

The package also adds 6 inanimate follower definitions used by summon-style systems: Shepherd Sheep Evasive, Shepherd Sheep Fire, Shepherd Sheep Ice, Shepherd Sheep Poison, Shepherd Sheep Shock, Shepherd Sheep Water. These are not counted as selectable pet companions.