Encounter Modifiers
Eligible encounters can receive one deterministic modifier. The modifier changes all enemies in that encounter and may also change XP, gold, or loot rewards.
| Modifier | Effect | Weight |
|---|---|---|
| Armored | Enemies gain +2 Armor but lose 5 Speed. | 12 |
| Resistant | Enemies gain +2 Resistance but lose 5 Speed. | 12 |
| Frenzied | Enemies gain +2 Physical Damage but lose 1 Armor. | 10 |
| Swift | Enemies gain +10 Speed but lose 10% Max Health. | 10 |
| Veteran | Enemies gain +10% Max Health and +1 Damage. Rewards grant +10% XP. | 10 |
| Wealthy | Enemies gain +10% Max Health but drop 25% more Gold. | 8 |
| Cursed | Enemies gain +1 Resistance and may curse heroes on hit. Rewards grant +10% XP. | 6 |
| Regenerating | Enemies recover health at the start of their turns. | 6 |
| Glass Cannon | Enemies gain +3 Damage but lose 20% Max Health. | 6 |
| Treasure-Guarded | Enemies gain +15% Max Health and may yield extra loot. | 5 |