Encounter Modifiers

Eligible encounters can receive one deterministic modifier. The modifier changes all enemies in that encounter and may also change XP, gold, or loot rewards.

Modifier Effect Weight
Armored Enemies gain +2 Armor but lose 5 Speed. 12
Resistant Enemies gain +2 Resistance but lose 5 Speed. 12
Frenzied Enemies gain +2 Physical Damage but lose 1 Armor. 10
Swift Enemies gain +10 Speed but lose 10% Max Health. 10
Veteran Enemies gain +10% Max Health and +1 Damage. Rewards grant +10% XP. 10
Wealthy Enemies gain +10% Max Health but drop 25% more Gold. 8
Cursed Enemies gain +1 Resistance and may curse heroes on hit. Rewards grant +10% XP. 6
Regenerating Enemies recover health at the start of their turns. 6
Glass Cannon Enemies gain +3 Damage but lose 20% Max Health. 6
Treasure-Guarded Enemies gain +15% Max Health and may yield extra loot. 5